Summary
No Regret takes place 46 hours after the events of No Remorse. The Silencer’s escape pod is recovered by a freighter en route to the WEC penitentiary mining complex on the Moon, where political prisoners and Resistance operatives are detained. The mining operation is critical to undermining the WEC from within, which is why Chairman Draygan is personally overseeing the project. The Resistance has also embedded a cell on the Moon, working to slow the Di-Corellium extraction at every turn. All the elements are in place, and now it’s up to you to make the first—and final—move.
In contrast to its predecessor, Crusader: No Regret is more direct, with a stronger focus on action. Far from being a drawback, this shift works well when brute force and quick decisions are exactly what’s needed, and the Silencer is a master of getting the job done.