

It's the year 200X. Jin, Akira, and Lena are sixth-grade classmates who've been best friends since childhood. As members of the "Mystery Club," they're always on the lookout for strange and intriguing phenomena. While exploring the school library, they stumble upon a mysterious book filled with ancient spells and rituals. Driven by curiosity, the trio decides to perform a summoning ceremony—without realizing the dangers they're about to unleash. Suddenly, a sinister demon appears, and their only chance at survival comes in the form of Amy, a mysterious new student who equips Jin and Akira with the Demiloc, a gun-like device that allows them to capture and summon demons. They're also aided by Rand and Gale, guardian demons assigned to protect them. Soon, the group is transported to the magical realm of Valhalla, where they must confront the demon behind the tear in the space-time continuum. * Over 30 hours of deep role-playing action! * Forge alliances by negotiating with Valhalla's creatures and turning foes into powerful allies! * Capture more than 350 demons using the unique fusion system! Discover even stronger forms by trading with alternate versions! * Enhance your demons with new abilities and techniques by fusing them with rare items and relics!
| GBA | November 15, 2002 |