

Donald Duck: Goin' Quackers for PlayStation is largely inspired by the Dreamcast and Nintendo 64 versions, but includes enhanced visuals, reworked levels, and tweaked gameplay features. To rescue Daisy Duck from the sinister sorcerer Merlock, Donald Duck must use Gyro Gearloose's teleporter. However, due to insufficient power, the machine can't immediately send Donald to Merlock's temple, where Daisy is being held captive. Instead, Donald must first set up reflector dishes at key high points across Duckie Mountain, Duckburg, and the airborne estate of Magica De Spell in order to gain access to the temple.
| PS1 | November 14, 2000 |