Summary
Fractured Minds is a captivating artistic short game that delves into the themes of anxiety and mental health.
Winner of the BAFTA Young Game Designers Award, Fractured Minds was developed by 17-year-old Emily Mitchell, with the goal of fostering greater understanding and awareness of mental illness.
Travel through the human mind and experience six evocative and reflective chapters, each representing a unique aspect or challenge related to mental health, from loneliness to anxiety, as familiar situations are twisted into surreal forms.
Honest, emotional, and powerful, Fractured Minds shows how video games can deliver meaningful messages in creative ways. It aims to inspire empathy and promote support for those affected by mental health challenges.
Fractured Minds proudly supports Safe in our World, a charity within the gaming industry working to raise awareness of mental health.