
In this tile-based puzzle game, a young girl dressed in traditional Russian attire—sarafan, kokoshnik, and valenki—guides falling tiles that represent pieces of water pipe down a vertical, two-dimensional playfield. Another girl, also in traditional dress, signals with semaphore flags, creating the illusion that she controls the tile placement. The player must swiftly rotate and position the tiles to channel a continuous flow of water from pipes on one side of the field to the other. When the player successfully connects an inflow pipe on one side to an outflow pipe on the opposite side, a line of tiles vanishes, awarding the player points. If the water reaches a dead end, the game adds a new layer of pipe segments for the player to clear. Should the accumulating tiles reach the top of the field, the game ends. By clearing the required number of lines, the player advances to the next level.
| Audio | Subtitles | Interface | |
|---|---|---|---|
| 日本語 | ✓ |