

Microsoft Minesweeper (previously known simply as Minesweeper and also called Flower Field) is a puzzle video game of the minesweeper style developed by Curt Johnson, initially for IBM's OS/2. It was later adapted for Microsoft Windows by Robert Donner, with both individuals employed at Microsoft during the development.
In Minesweeper, the objective is to reveal every square on the grid that doesn't hide a mine, all while avoiding the risk of detonation by clicking on a mine-occupied square. Most mine positions can be determined through logical deduction, though some situations demand a guess, often offering a 50-50 probability of success.