Summary
OpenTTD is a business simulation game originally created by Ludvig Strigeus, where players generate income by moving passengers and goods through road, rail, sea, and air. It serves as an open-source reimagining and enhancement of the 1995 Chris Sawyer game Transport Tycoon Deluxe.
Link cities and industries on randomly generated maps as large as 4096 x 4096 tiles by constructing a transportation network of roads, railways, harbors, and airports. Tackle urban traffic, cross vast oceans and rivers, and scale towering mountains across one of four distinct climate types.
Play solo or with friends to manage production lines and deliver finished products to towns. Build and manage a fleet of hundreds of vehicles, routing cargo efficiently through a connected, multi-modal transport system with optional delivery points.
Stay ahead of technological progress as towns expand, new transport methods emerge, and industries evolve, shift production, or collapse. Upgrade stations and increase network capacity to meet growing demand and prevent bottlenecks.
Enhance your OpenTTD gameplay with community-created mods available through an in-game content platform, featuring real-life vehicles, new industry sets, custom scenarios, and more.
OpenTTD is free and open-source software, released under the GNU General Public License version 2.0. The game is continuously developed and improved. OpenTTD is not an acronym.