
Ranma receives a letter revealing that they have just obtained the recipe to the most precious treasure of all—the Maneki Neko, a legendary item capable of granting any wish. To claim its power, Ranma must embark on a global quest to collect the 12 rare ingredients required to complete the Maneki Neko, all while racing against one of their rivals who seeks the same goal. The game was set to launch in North America under the title *Ranma ½ II: Anything-Goes Martial Arts*, but it was never released in the West.
| SNES | TBD |
| SFAM | April 28, 1994 |


| Audio | Subtitles | Interface | |
|---|---|---|---|
| 日本語 | ✓ |