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Tom Clancy's Splinter Cell: Chaos Theory

No ratingReleased: 2005

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Summary

Even if the basic premise of every level is similar the actual design is different and more linear than in the console/PC version. Also one of the seven levels is completely new. Another big change are the controls: walking, fighting and performing acrobatic tricks use the control pad and buttons. But for moving the camera the player has to use the touch screen - which practically means he can't do both at the same time. He also activates his gadgets, e.g. night vision, there. The lockpicking mini game uses the stylus.

Screenshots

Tom Clancy's Splinter Cell: Chaos Theory screenshot
Tom Clancy's Splinter Cell: Chaos Theory screenshot
Tom Clancy's Splinter Cell: Chaos Theory screenshot