
Tom Clancy's Splinter Cell: Essentials is a stealth-focused action-adventure video game and the fourth installment in the Splinter Cell series. Released for the PlayStation Portable, it was developed by Ubisoft Montreal and published by Ubisoft on March 21, 2006, in North America. Built using the Unreal Engine 2, the game continues the series' tradition of emphasizing covert gameplay and strategic infiltration.