
The fourth installment in the Ultima series introduces an upgraded game engine, offering color visuals and more dynamic character interactions: players can engage in conversations with non-playable characters by entering the names of different subjects. However, the key distinction between Ultima IV and earlier entries in the series (as well as other role-playing games) is found in the game's goals and the methods used to achieve them.
| famicom | September 20, 1989 |
| NES | December 1, 1990 |
| Audio | Subtitles | Interface | |
|---|---|---|---|
| English (US) | ✓ | ||
| 日本語 | ✓ |