

번역 중 - 원본 텍스트는 영어입니다.
Descending the networks of metal girders had always reminded me of old platform videogames like Donkey Kong or BurgerTime. I'd seized upon this idea a few years earlier when I coded my first Atari 2600 game (a gunter rite of passage, like a Jedi building his first lightsaber). It was a Pitfall rip-off called The Stacks where you had to navigate through a vertical maze of trailers, collecting junk computers, snagging food voucher power-ups, and avoiding meth addicts and pedophiles on your way to school. My game was a lot more fun than the real thing.
| Atari2600 | 2012년 9월 1일 |
| iOS | 2012년 10월 23일 |