
The follow-up to the most inventive and lifelike combat game—bigger, stronger, and more intense than before. No health meters, no time constraints, no forgiveness. A single hit can still decide victory or defeat. 12 fresh fighters, bringing the total to 20. New weapons, secondary weapons, stances, and techniques. Six battle modes, including a first-person perspective option. Each character pursues their own narrative path, featuring exclusive events and endings. Two-handed sword combat, thrown weapons, mud-throwing, and more. An advanced body damage system lets you disable or eliminate opponents with a single precise strike. Dodge, sprint, and swing through massive 3D environments.
| PS1 | March 12, 1998 |
| PS3 | December 10, 2008 |
| PSP | December 10, 2008 |


