
Command & Conquer (formerly known as Command & Conquer: Generals 2) was a canceled real-time strategy game in the Command & Conquer franchise. It was in development by the now-defunct studio Victory Games for Microsoft Windows. The game was intended to use the Frostbite 3 engine and would have introduced downloadable content to the series for the first time. It was meant to be the first Command & Conquer title developed by Victory Games, marking them as the third developer in the series' history after Westwood Studios and EA Los Angeles. Command & Conquer was set to be available exclusively on Electronic Arts' Origin platform. Initially announced as Command & Conquer: Generals 2, a direct follow-up to the 2003 title Command & Conquer: Generals, the project was rebranded in August 2012 as the first in a new line of free-to-play games within the Command & Conquer universe. The skirmish-based multiplayer mode was scheduled to launch for free around Christmas 2013, with campaign missions available on a pay-per-play basis by early 2014. However, on October 29, 2013, EA halted development of Command & Conquer and closed Victory Games, citing unfavorable reactions to the game's economy-driven design as the reason.