

007 James Bond: The Stealth Affair, also referred to as Operation Stealth in Europe, is an adventure title developed by Delphine Software International and launched in 1990. The game was primarily created by Paul Cuisset, who handled programming, and Jean Baudlot, who was responsible for the sound design. The game was published in the United States under the Bond franchise license, though this led to some inconsistencies, as the MI6 operative seemed to be receiving orders from the CIA. The Stealth Affair employs a point-and-click gameplay style similar to many LucasArts adventures of the era, while also incorporating more action-based segments, such as an overhead maze section and a sequence where Glames/Bond tries to escape an underwater cave before his oxygen runs out. The pirated Amiga edition of the game included a basic synthesized voice that delivered all in-game dialogue if the system had 1MB or more of RAM installed. However, the crack introduced a flaw that caused the game to freeze if the player clicked the mouse to fast-forward through the dialogue. Because of this issue, many experienced players would actually remove the extra memory before playing for long periods.
| Amiga | December 31, 1990 |
| DOS | December 31, 1990 |
| Atari-ST | December 31, 1990 |