
NHL Rivals 2004 marks the first NHL game for the Xbox, developed by MGS (Microsoft Game Studios), and serves as the second title under the XSN Sports label—the team’s initial venture into console hockey. When it launched, the game's visuals were its standout feature, with each player’s face accurately rendered on their in-game model. It includes a fully animated crowd made of polygons, a wealth of motion-captured animations, and officially licensed NHL players, teams, and arenas. The overall style and presentation differ significantly from titles like EA’s NHL series. This was also the first hockey title on Xbox to support online tournaments and leagues through Xbox Live and XSN Sports. Rosters were updated throughout the season via downloadable content over Xbox Live, though these updates were only available for a limited period. Rivals 2004 introduces a 3-on-3 pond hockey gameplay mode. This casual, fast-paced style is ideal for players looking for quick, fun matches and can also be played online. Gamers can connect and join in on informal games that mimic the spontaneous, exciting street hockey many people grew up playing. The game offers an arcade-style experience with rapid gameplay and quick passes activated by button presses or directional inputs on the analog stick.