
Players must battle their way through a fictionalized version of the Frontier Martial-Arts Wrestling organization—the wrestling promotion that Onita owned, managed, and headlined throughout the 1990s—depicted in the game more like a Street Fighter-style tournament than a realistic wrestling company. As stated in the game's official slogan, it aimed to introduce a whole new wave of creative concepts. The game's instruction manual emphasized the virtual quest to unlock each wrestler's full potential.