

Thunderhawk, known as AH-3 Thunderstrike in North America, is a combat flight simulation game created by Core Design and launched on the Amiga and DOS in 1992, followed by a Sega CD version in 1993 and a Microsoft Windows release in 1996. In the game, players take control of a fictional AH-73M attack helicopter. The game features multiple campaigns set across ten global regions, each inspired by real-world events or scenarios (such as protecting a UN aid convoy during the Bosnian War or battling pirates in the South China Sea). Each campaign typically includes four to five missions. Every mission has a central objective that must be achieved for success, while additional targets like tanks and SAM launchers are included to help players increase their score. The main objective often involves taking out key structures, such as enemy bases or bridges. Players usually start with a standard arsenal: 16 missiles, 76 rockets, and a machine gun with unlimited ammo. In special missions, rockets may be swapped for a mission-specific weapon, such as a runway cratering system for destroying an airfield or a bomb for collapsing a bridge. Thunderhawk's control scheme was distinctive, especially on platforms that supported a mouse. The mouse handled basic movement, with keyboard keys used for less frequent commands. Moving the mouse tilted the helicopter and initiated movement in that direction. Clicking the left mouse button fired weapons. Holding the right mouse button allowed vertical movement to adjust altitude and horizontal movement to turn the helicopter left or right.
| Amiga | December 31, 1992 |
| DOS | December 31, 1992 |
