
A compilation of brief horror games crafted by 10 unique developers, each created in just seven days. Features: Carthanc (Scythe Dev Team) Don't Go Out (Secret Cow Level) Hand of Doom (Torple Dook) Mr. Bucket Told Me To (Strange Scaffold) Outsider (Mahelyk) The Pay is Nice (Oddbreeze Games) The Pony Factory (David Szymanski) Rotgut (Snowrunner Productions) Shatter (Lovely Hellplace) SUMMER NIGHT (Airdorf)
Horror, at its heart, is primal. You don’t need a massive budget or cutting-edge physics to create something chilling. All you need is a raw idea and the sincerity to bring it to life. P.T. is the perfect example. It takes place in a single hallway. It didn’t rely on complex AI or a cast of dozens. There weren’t even many jump scares. And yet, it was deeply unsettling. It captured the essence of the abandoned Silent Hills in a single, intense burst of fear. It was a self-contained experience, yet it hinted at something far greater. Many games have since tried to copy P.T. Countless spooky hallways, endless collectible notes. Some are great. But what about the idea behind it? The challenge of distilling your dream horror project into something condensed, unfiltered, and real? That’s the challenge given to ten visionary creators. Create your own P.T. for the horror project you’ve always dreamed of. A standalone game, but also a doorway into a much larger world. Make it raw. Make it real. Make it personal. Make it in just seven days. And they did. This is the Dread X Collection.

| Audio | Subtitles | Interface | |
|---|---|---|---|
| English (US) | ✓ | ✓ | ✓ |