

A text-based adventure game inspired by the iconic British television series following a former intelligence officer who is kidnapped and transported to a resort-style "detention facility," where his captors try to uncover the reasons behind his resignation from his top-secret position. Set on "The Island," the game sees the player moving between various structures, each offering a symbolic challenge that tests their problem-solving and imaginative thinking. As players showcase unique thought processes, they eventually encounter the Island's "Caretaker." Through a dialogue system that interprets natural language, the player can engage in a conversation that may ultimately lead to their release.
| Audio | Subtitles | Interface | |
|---|---|---|---|
| English (US) | ✓ |