
A Swiss-developed Arkanoid-style game with a prehistoric theme. It supports one or two players at the same time, including a battle mode, and offers control options for both mouse and joystick. The game also features a full level editor. The player's bat resembles a bone, while the ball is a round stone. Level backgrounds consist of randomly generated pixel-painted scenes filled with various dinosaurs. Some of the bricks to be destroyed contain collectible power-ups, such as a laser gun, automatic CPU-controlled bat movement, extra life, and a slow-ball effect. When a power-up is collected, it activates instantly, but if one is already active, the next collected will not trigger. Pressing the right mouse button cancels the current active effect and activates the last collected power-up instead. A bonus coconut mini-game can be enabled from the main menu, allowing you to play it at set intervals during regular gameplay. In this mini-game, you control a caveman holding a pan, and your goal is to catch falling coconuts from trees by moving left and right across the single screen. Your score is based on how many coconuts you catch within the time limit.