

In *Tomb Raider*, players take control of the adventurous archaeologist Lara Croft as she embarks on a global quest to uncover the three enigmatic Scion relics. The game is played from a third-person perspective, with Lara always in view and the camera following the action from behind or over her shoulder. The environments are fully three-dimensional and defined by their blocky, geometric style. Most structures like ledges, walls, and ceilings form 90-degree angles, though some areas include sloped surfaces. The goal of *Tomb Raider* is to lead Lara through a variety of tombs and settings in pursuit of hidden treasures and valuable artefacts. Along the way, she must fend off dangerous animals and other threats, while gathering items and solving puzzles to unlock the ultimate reward—typically a powerful relic. While combat is limited to dispatching various animals encountered in each level, Lara may occasionally face off against human adversaries. However, the core focus of the game is on puzzle-solving and executing precise acrobatic jumps to progress through each stage.