
The goal of the game is to uncover all the treasure in each level or pyramid while avoiding the mummies. Each level is set on a two-dimensional grid. Unlike Pac-Man, where the character leaves no trace, the player's movements leave behind footprints. When an area of the maze is enclosed by footprints, its contents are revealed—this could be a scroll, a mummy, a key, a tomb, or nothing. To finish a level, the player must uncover both a key and a tomb. The scroll allows the player to eliminate one mummy in the level. If a mummy is revealed, it will follow the player into the next level. As the player advances, the game becomes progressively harder and faster. The game is designed for a single player. Although it was seen as relatively simple in terms of gameplay, visuals, and audio at the time, it was regarded by many as one of the more engaging and addictive early titles for the Amstrad. The background music is based on a traditional children's tune known as The Streets of Cairo, or the Poor Little Country Maid.
| ACPC | TBD |
| ZXS | December 31, 1984 |